![]() ![]() ![]() The advantage of creating procedural textures is that they are calculated mathematically and thus can be scaled to fit any model and will often tile seamlessly without any prepared UV map on your model. ![]() In this course, you can explore the Cinema 4D workflow for creating VFX and integrating them into live action shots. All of the materials you will make when following this tutorial are 100% procedural, this means that they do not use any textures and instead rely on tricks and techniques for controlling the Cinema4D native shaders. Cinema 4D has become an essential tool in the production pipeline and offers a fantastic set of features for building visual effects (VFX). In this first of a series of tutorials for Mastering Materials in Cinema 4D, Tim Clapham takes you through the processes involved in building your own procedural materials using the Cinema4D shader system. HelloLuxx – Cinema 4D Training – Mastering Materials Part 1 + 2
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